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battlerite.js
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Globals
"entities/Player"
Player
Class Player
Hierarchy
Entity
Player
Index
Properties
id
name
patch
Version
shard
Id
title
Id
type
Methods
_get
Relationships
_set
Properties
id
id
:
string
name
name
:
string
patch
Version
patch
Version
:
string
shard
Id
shard
Id
:
string
title
Id
title
Id
:
string
type
type
:
string
Methods
_get
Relationships
_get
Relationships
(
)
:
object
Returns
object
assets
:
null
_set
_set
(
key
:
any
, value
:
any
)
:
void
Parameters
key:
any
value:
any
Returns
void
Globals
"client"
"data/champions"
"data/maps"
"entities/
Asset"
"entities/
Entity"
"entities/
Match"
"entities/
Participant"
"entities/
Player"
"entities/
Roster"
"entities/
Round"
"entity
Mapper"
"index"
"request"
"utils"
Player
id
name
patch
Version
shard
Id
title
Id
type
_get
Relationships
_set
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TypeDoc