Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

Index

Properties

assets

assets: Asset[]

createdAt

createdAt: Date

duration

duration: number

gameMode

gameMode: string

id

id: string

map

map: IMap

patchVersion

patchVersion: string

rosters

rosters: Roster[]

rounds

rounds: Round[]

shardId

shardId: string

stats

stats: any

Methods

_getRelationships

  • _getRelationships(): object

_set

  • _set(key: any, value: any): void

Generated using TypeDoc